Moot_Geeza wrote:52. Everybody's Gone to the Rapture. Which I loved.
Diluted Dante wrote:Moot_Geeza wrote:52. Everybody's Gone to the Rapture. Which I loved.
Its the worst game ive ever played. Of course Moot liked it.
Moot_Geeza wrote:I dinna ken what people's beef is, unless "bo-ring!"?
Moot_Geeza wrote:But even then I wonder what anyone was expecting when they embarked on an 'adventure art' game set in a fictional abandoned rural village in the 80s.
acemuzzy wrote:Everybody's Gone to the Rapture (PS4)
So Dante's glorious video actually pretty closely matches my thoughts...
Diluted Dante wrote:
... so I can't be bothered to say quite all of it when he does a better job.
The highlights though: I really wanted to enjoy it, and fleetingly did, but the whole thing was a just empty. Or full of hot air. The movement speed was oh-my-god excruciating (no improvements since your vid, dante!), particularly when it slows down from "walk" to "really slow walk" in certain situations.
The ball of light as leader avoided abuse in the vid, but not from me. It's one of the worst video gaming devices I can remember ever experiencing. Unreliable, unclear, inconsistent, stubborn: just what you want to be leading the way. The game also kinda bugged out on me at one point, where I'd skipped a mandatory (?) cutscene, gone on to the next human's life and completed that, before saving and exiting. The game then wanted me to redo the skipped cutscene, so the ball of light had me trapsing half the way back (at a snail's pace). And then after that vanished, cos it had buggered off back to near where I'd saved. Except I could really remember where that was, and it was a further slow trek away, and when I got there the ball of light wasn't there either, and then when I restarted it has saved back at the missed cutscene so I had to re-re-walk yet again, and then it only appeared after I'd circled about repeatedly. I only avoided quitting during that because some walkthrough suggested the next chapter was (and I quote) "immensely satisfying". This was a lie.
On it's side, for all its vapidness, the world was gloriously rendered; some of the music was hauntingly fitting too, and the particle effects after each slice of story finished were excellent. Just a shame about the content within, really. And yeah the story; sci-fi garbage.
I'm glad I played it though, cos now I don't need to play it. [4] should-have-used-a-different-medium's out of 10.
Moot_Geeza wrote:53. And now I've finished A Way Out. Turns out we only had 45 minutes left. The most enjoyable [6] I've ever played.
Moot_Geeza wrote:53. Titanfall 2.
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