stonechalice wrote:I'm gonna jump in and have a look but I hated the direction Bungle took with Destiny 2. I didn't like Forsaken at all let alone Shadowkeep. A lot of it stems from the shit environments and generic ass space shit they keep puking out.
Bring back the Cosmodrome and Venus and the mysteries of the VoG. The first game had a genuine charm and magic I've never seen in the sequel.
Armitage_Shankburn wrote:Just a quick word to say, flipping heck, destiny 2 on my laptop... Just flipping heck. It's not just gorgeous it's just such a breeze, moving around, loading into stuff. Feels bad man, like I wasted my goddamn time for years.
On PC, omg. I can't explain how much of a joy it all is, it's balmost nauseatingly fastb0r1s wrote:The Destiny menus are the only reason for the next gen.
Verecocha wrote:I tried going back not long ago and there was so much shit everywhere all over the map and menus I just couldn’t be bothered.
Djornson wrote:Verecocha wrote:I tried going back not long ago and there was so much shit everywhere all over the map and menus I just couldn’t be bothered.
Same, from what i've read it's going to be much simpler when beyond light comes out
Speedhaak wrote:Meh, I dunno. I love Destiny, I think a lot of people around here do. Having played it since 2014 I've a lot of emotional investment in it's world and characters but Destiny 2 has always had serious problems in my opinion. We all know the gameplay and art direction is second to none, this has never been up for debate. However the systems and rewards structure and now just general logistical nature of in-game activities has made the game more of a inventory simulator than actual game.
I have high hopes that these issues will be rectified but I've said this many times before.
I still count my Destiny1 days amongst the best of my gaming career along with a select few others such as co-op Combat Evolved, WoW and Street Fighter IV.
digi wrote:Skolas were easy.
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