RedDave2 wrote:Really would not mind a Doom 2 thats based on the gameplay more than the concept. Hugh numbers of bizarre but memorable enemies, health packs, lots of secret rooms even though they make no sense from a plot point of view and more than 2 weapons on your back.
b0r1s wrote:But it's neither a combat game or a platformer @Escape. It, was for me at least, more about the adventure, the puzzles, the dungeons etc.
Escape wrote:I played Mario 64 first, and assumed its engine would be repurposed. The greatest jump in 3D, gone. Immersion-breaking automation was pervasive. A Link to the Past's combat was so good because it imposed limits on evasion and defence - one or the other. Ocarina of Time could have achieved this, and those who claim otherwise are blinded by the FUD smokescreen afront the dumbing-down of mechanics. I'm not saying it fails as an adventure, but mechanically, I think it sucked.b0r1s wrote:But it's neither a combat game or a platformer @Escape. It, was for me at least, more about the adventure, the puzzles, the dungeons etc.
Ali wrote:Road Rash 3DO! Pleeeeeeeease.
Eric wrote:...Road Rash 3DO is a great call though.
Roujin wrote:.... I would also welcome a new Road Rash.
May not be much cop, but:retroking1981 wrote:Thats still my fav Road Rash game, blew my mind when I first saw that on 3DO. ...
SpaceGazelle wrote:Stunt Car Racer is a shout, although maybe it'd be better suited to VR. Also, 1080 is a shout. So atmospheric with the music turned off.
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