Top 3 Launch Games Of All Time
  • That's like saying if you're playing a driving game you should turn the pad like its a steering wheel while making car noises otherwise it's not fun.

    Horseshit. If the game is fun, it's fun. Wii Sports isn't fun for me as it's far too simple, no ammount of jumping about the room changes that.

    Also, lumping Street Fighter in with wavy wavy bollocks, shame on you Vela.

    I just picked those games because I've had heaps of fun multiplayer sessions with each over the years. For me, some games just play best in certain situations.
    "Sometimes it's better to light a flamethrower than curse the darkness." ― Terry Pratchett
  • That's like saying if you're playing a driving game you should turn the pad like its a steering wheel while making car noises otherwise it's not fun. .

    This does improve many a game though, not just driving games.
    SFV - reddave360
  • 1. Halo CE - xbox

    2. Super Mario 64 - durr

    3. Soul Calibur - DC

    Clear and definitive woah moments, and legs on all of them as far as aging goes.

    Tip o' the hat to PGR3, Geo Wars for Live Arcade and Turok the first for the best use of technical limitations to create atmosphere (what up fog, way to hide that shoddy draw distance while still being awesome).
    I'm still great and you still love it.
  • Re: Super Mario 64 debate:
    I think Super Mario 64's just as good as it's always been. The 3D platformer's a hard genre to get right, but not only did Nintendo nail it on their first go, but a lot of its mechanics have stood the test of time precisely because there aren't many games like it out there, and that the genre has long fallen out of fashion with many developers.

    That I can have so much fun giddily flying about with the wing cap as I might get from far bigger and busier sandboxes speaks volumes: Nintendo really nailed the "feel" of the game and its physics. It's just such a joy to mess about in, and few games have come close to this.

    Super Mario 64 also features plenty of mechanics that require mastery: being able to platform well in it isn't fact: it has to be learned and mastered. If you compare Super Mario 64's open world experience, to, say, Gravity Rush's, there's a huge difference: Gravity Rush takes its anti-grav platforming as a statement of fact, you're a master of it as soon as you play the game, Super Mario 64's complex gameplay mechanics are infinitely more enjoyable though.
  • I think the controls are starting to show their age and the quality is front loaded. But Mario 64 is, and always will be, amazing. A friend of mine said it's an introduction to 3D platforming so a lot of it can't be repeated.

    Mario Sunshine has a better move-set and Mario Galaxy is a more accurate recreation of the original 2D games. trufax.
    "..the pseudo-Left new style.."
  • I'd largely agree with this. Sunshine's move set certainly allowed for more flexibility because of that, too, though 64's levels were designed to accommodate its moveset.

    And yeah, the Galaxy games are closer to the 2D Marios. Would love to see Nintendo make another open 3D Mario in the vein of 64/Sunshine again, but they haven't even done an original 2D platformer since Wario Land 4. Having seen Yoshi's Woolley World look like Yoshi's Island Lite, I have sadness.
  • FLUDD threw up some new gameplay options but the bits without it reveal Mario to be virtually perfect. I'd like Mario to go on holiday again. 3D Land World Catsuit Edition didn't do it for me like the other 3D Marios.
    "..the pseudo-Left new style.."
  • Halo
    Super Mario world/64
    Tetris/super Mario land

    Edit: I just realized I already posted this 2 pages back. Doh.
    Steam: Ruffnekk
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  • Super Mario World

    Super Mario 64

    Halo CE

    Those three really don't have any competition. I'm amazed the thread has got to page five.

    If we're including handheld then obvs Tetris.
  • There are only a handful of launch games and most are pants. MonkeyBall is top tier tho.
    "..the pseudo-Left new style.."
  • Moto70
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    I can't wait to see what the WiiU finally launches with.
  • I know this is my problem but I never got into Halo. I tried several times, just didn't like it at all.

    It's just a shooter and because I'm crap at them I didn't see anything revolutionary.
  • Yossarian
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    Get better at them. And then play all of the major shooters since Doom to get a feel for what things were like before Halo came along and then play Halo. Then you'll understand.
  • Mario 64
    Tetris
    Halo

    Mario 64 is still for me the second best game ever made (after OOT) and therefore wins by some distance.
  • davyK
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    Tetris
    Mario 64
    Super Monkey Ball


    Combat and Super Mario World are damn close.
    Holding the wrong end of the stick since 2009.
  • It may have been my age, but SMW was proper magical. I remember when I first saw it in a game shop in Guildford, the name of the place escapes me. Then a mate got a SNES with it and I was round his every day playing.

    Great times. 

    Where did we buy our games from before the likes of Game turned up? Was there an actual chain of shops?
  • davyK
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    There was EB.

    But Argos sold them, as did Boots. We also had a proper toy shop in Belfast - a huge 3 floor colossus called Leisure World which sold sports equipment too - had a "video game dept". Long gone now sadly.
    Holding the wrong end of the stick since 2009.
  • Yeah, was mainly Electronic Boutique (which is where I got my Playstation with FFVII, Driver and Tomb Raider....good times!) and Game. That was about it at the time if you didn't live in a biggish city, although I could be mistaken - like stonechalice, I used to hit Guildford, although it was usually Portsmouth that I went to. There were other places (I think Pompey had a CEX, can't quite remember, seems about right) of course, but mainly those 2.
  • Yossarian
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    EB? Noobs. When I first started buying games it was my local video shop. EB was years later.
  • Sorry, Yoss. I had no local. Like, really. I grew up in a village that had a single shop, and a church and cows. Was a lovely area, but lacked independent video game retailers.
  • Can't remember where we bought them from as kids.

    By the time of the N64 it was a choice between Grainger Games (original market stall) or Charlie's. Bollocks to your EB /Game nonsense.
  • Gamecube had some damn good launch games.

    Star Wars Rogue Squadron II: Rogue Leader
    Burnout
    Super Monkey Ball
  • Woolies or Smith's for cassette games, Amiga too I imagine although in reality it was the playground where I got my disks. Then some EB and Grainger Games (virtually all of my 64 games came second hand from GG).
  • @adored. Ooooh, well, I'm sorry Mr. I Grew up in a City or Town. Look at you, with your hospitals and your roads, and your wide selection of locations from which to purchase video games and related paraphernalia. I bet you had buses, too, didn't you? You know how many buses a day went through where I grew up? 2! One out in the morning, one in at night. That sounds like an "In my day..." exaggeration and I wish it was, but it isn't. Happy now?
  • Oh and Blockbusters of course.
  • Heh, the death of the independent game store is a real shame. Even somewhere as 'Cinty' as Stockport still had a couple of indie stores when I was there circa 2000.
  • It was only with 16 bit that games started being stocked by high street chains. I was getting my Master System and NES games from a weird assortment of shops that seemed to specialise in office computers.
  • Yeah, it was Spa Computer Centre for a long time, and a couple of other independent places. Then there was Future Zone (before it became EB) and various high st. stores. There was mail order of course, especially to get imports for the PC Engine and Megadrive, and I used to travel to Birmingham now and again where there was a shop that sold US SNES games at inflated prices.
  • Paul the sparky
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    Charlie's. Used to spend an age in there playing games I knew I was buying anyway just to 'try it out'. Take me back there Jamie, I miss those times.

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