mrsmr2 wrote:The Director is back with his warning signs - "Dragon’s Dogma 2 incorporates ideas that were not technically feasible at the time we created the first game". He said similar for the first game, something along the lines of current technology finally being able to handle what they want to do. And look how the first game performed on consoles - I gave up on the PS3 version at Gran Soren as it was awful to play. I eventually adored DD but only when it was on PC. Just hoping we don't have shit'astic frame rates again on the consoles. It's using RE Engine though so there is hope.
Blocks100 wrote:If they can replicate the brilliant atmosphere of the first game this will a be a great addition to the pantheon of RPGs heading our way in 2024.
GurtTractor wrote:
For those that didn't play the 360/PS3 original or have forgotten; the game rendered in a 2:35:1 'cinematic' widescreen resolution, so you had black bars above and below on a 16:9 TV. AFAICR that was one of the only games to do that.
regmcfly wrote:Some Witcher × Mohan beauty.
Curtis wrote:https://www.dragonsdogma.com/2/en-us/topics/demo/
Charatacter and Pawn creator available now!
Transfers over to the full release, so you can tinker to your hearts content for the next two weeks then jump straight into the action once the game drops.
Paul the sparky wrote:Excellent. I absolutely love these thingsCurtis wrote:https://www.dragonsdogma.com/2/en-us/topics/demo/ Charatacter and Pawn creator available now! Transfers over to the full release, so you can tinker to your hearts content for the next two weeks then jump straight into the action once the game drops.
stonechalice wrote:Watched some gameplay. Looks very, very Dragons Dogma, jank an all. Dunno if this is a day one for me yet...
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