JonB wrote:Squeezing in Cuphead before shifting to the DLC. Quite surprised at the pace I'm getting through it given its reputation - now on Isle 3. For whatever reason, it seems to be the kind of difficulty that suits me, perhaps because it feels a lot more like an old-fashioned Mario style challenge than it does a modern 'tough' game. It also has more variety than its boss rush label implies, with some bosses playing more like a level of a platform game. It looks nice too. Very good.
The dragon was one of the more annoying ones. One of those where the final phase is a bastard, and once you've learned the rest of it, it's quite tedious getting back to it every time only to fail again.davyK wrote:That fucking Dragon Boss in Cuphead made me weep.
afgavinstan wrote:There he is
AndCallMeCharlie wrote:Back playing dicey dungeons, cracking game
Thought it was just me! The synergies are superb and less complex that StS, the different variants (alternative characters) really mix it upTempy wrote:It really is, a total rougelikedelight.AndCallMeCharlie wrote:Back playing dicey dungeons, cracking game
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