RedDave2 wrote:Anyone care to say should I plump for this or Sleeping dogs? Its more a shortage of time that would be the main issue to go with one over the other so its a bit of a case of which game deserves to be paid full whack more.
Nick wrote:Face. You're making the end-game combat sound utterly one dimensional. Is it the lack of options that your character has (i.e some moves aren't worth using because others are OP), or that every possible AI attack pattern has been fought so much that the relevant solution has been downloaded into your combat pattern responses?
XTC_NRG_4_DARKRAVER wrote:or tolerable shit,
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