I messed up and lord knows where I saved the screen grab, but I just destroyed A3 with Ironclad.
Dead Branch Relic gives you a new random card when a card gets exhausted. 2 Apparition or whatever the one that makes skills exhaust and grabbing exhaust heavy cards throughout. Did some ridiculous things.
So close on Ascension 1 with The Silent. My weakness? No energy relic. Proves the point that you really need energy to be able to enact your tactics. I had a couple of outmaneuvers, but I could never get a break when I could give up the energy to use them.
I’ve gone sour on Outmanoeuvre over time, it cuts into your turn and unless you’ve pulled Well Laid Plans early enough it feels a bit dead in your hand.
Yep that's how it felt. I could never find the right time to use it. I should have taken the energy relic that doesn't let you get gold, it's a tricky call as you don't want to pass up any chance to get a good relic at the shop.
I think your deck is a bit unwieldy too? I dunno how your games went but 3x Bouncing Flask seems like too many especially if you not got an energy relic.
2x Grand Finale seems like a nightmare to use most of the time - take it they were pandora pickups? I’m actually surprised you managed to get through on that little block though, that’s real impressive.
I had that event that transformed my strikes and defends and it all pretty much went out the window at that point. I’m also still relatively new to The Silent. I don’t get the synergy or understand the deck yet, except more poison more poison. Though obviously with your comment around bouncing flasks. Think I had two then as my deck grew unwieldy I thought stuff add another to increase my chances of pulling the card. It’s definitely something I need to police a bit more.
Block is super powerful as the Silent, I think she has the most block generation synergy of all the characters, the danger with her is that you don’t balance that with damage, it’s a tough game.
Neutralise is amazing, often priority upgrade as it helps against two of the act one elites and two of the bosses (the two it is bad against are Sentries and Slime Boss for obvious reasons)
Die Die Die and Dagger Spray are priority pickups, they’re your best front loaded AoE. Noxious Funes is your scaling AoE and in general just a ridiculous card for 1 Energy, especially with poison relics. Backstab is also very good for early damage, the innate property makes it very strong.
The core of any Silent run seems to be about diversifying your output whilst blocking well. For that, certain block cards are unreal - dodge and roll and blur are incredible for their cost, though the latter is sort of contingent on you being good with your block already. Cloak and Dagger is incredible, especially upgraded (block and attack for 1 energy) and is hard to recommend against taking in great quantities.
A lot of silent play is about drawing what you need and to do that, Backflip is king as it lets you block and mill your deck simultaneous. Well Laid Plans is amazing, especially if you can get it upgraded easily, as it lets you save key cards like Malaise and Piercing Wail for the turns you need them. Other good Powers are Caltrops and Dexterity, the former wrecking Birds and Book of Stabbing, the latter making your block game even stronger.
There are powerful rare cards like Bullet Time and Nightmare but be wary of taking them unless you can make them work,
Adrenaline is an auto pick most times, but be wary of cards that sound good on paper but might not add much, like Outmaneuver, Well Prepared, Grand Finale, Tools of the Trade, Accuracy, etc Try and and think about what they are adding and when theya add it. There’s a card that lets you draw three and discard one, that’s very good later in the game but dead weight in Act 1.
She has insane relic synergy with stuff like Kunai and Shuriken because Blade Dance and Cloak and Daggeer guarantee three attacks without asking much in terms of energy or card play.
Don’t be afraid of cards like Dash and Glass Knife that seem to be a bit one trick, sometimes you just need to be able to hit hard and poison and shivs don’t always do it.
Be aware that despite all of this I still have a terrible win rate with her. I still think all of this is more useful info that talking about Poison/Shiv decks.
Cheers Tempy. I’m doing a run now and trying to mix up my deck a bit. I can be a bit stubborn sometimes where I think my plan will work if on RNG blesses me. But then I ignore cards I think have little value. Gaining insight into why using certain cards is good is always useful.
And I had two grand finales in my hand. Managed to use them three times but ultimately it’s a massively random chance of you getting a 0 draw deck anyway.
There’s a good JoINrbs video on card and their jobs which tries to break down why certain cards are worse or better than they seem, but the best thing about this game is there is nearly always a scenario where a card will work.
Got my Silent through Ascension 1 with to some heavy blocking (thanks for the tip @Tempy). Was a close fought final fight with the Awakened one and I think if it had been Time Keeper I'd have been toast.
Got my first silent win. Feel like I slightly cheated as I started the act 2 boss Friday and I didn't have the best start, but abandoned it early to catch a movie. Continued the run today and got my first win against the Time Eater too.
Yeah decided to be brave and go after elites and got the relic that gives you two relics per elite win. And sometimes I actually find the elites easier to deal with than than the normal guys.
Well done Nina! Don’t think it’s cheating to take a break
Ascension 3 Defect Claw run finally. Been trying several times to get a claw deck. Surprising how much All For One came around even though I only had one card.