LazyGunn wrote:looking at your top 10, i'm inclined to not trust your taste in games whatsoever. its not that they arent brilliant games, it's just you are, as those annoying folks on dA call, a 'weeaboo'hylian_elf wrote:Lazy, what? FF13 was great.
mk64 wrote:Oblivion is crap. Ok bring it.
Carbon_Altered wrote:The only game I've ever taken back to the shop was Far Cry 2. Loved the first on the PC, my first real taste of MP. But those fucking respawning check points in 2, grrrr.
tigerswiftly wrote:The fire was good, I'll give you that.
Elmlea wrote:... what? Because, when you're manning check points in a civil war, if people don't check in and are presumed dead, you do what? Â You leave the checkpoint unmanned so "gamers" don't go "omg what is that I completed that checkpoint it's not fair that things are there again?" Â Or do you dispatch a new team to take over the checkpoint? Â Or when a jeep goes past and reports in that everyone's dead, you maybe ask them to stay? Reactivating checkpoints was entirely realistic and in keeping with the game's world.Carbon_Altered wrote:The only game I've ever taken back to the shop was Far Cry 2. Loved the first on the PC, my first real taste of MP. But those fucking respawning check points in 2, grrrr.
JonB wrote:Was that the one that came out at the GC launch? I rented it and it was utter dogshit - the Hoth section was going quite well until it decided you had to repeat the circling At-Ats thing fuck knows how many times - because remember in the films how that really exciting thing happened and then they repeated it 6 times just to make it really dull? That was followed by a level in space where I got confused, flew about aimlessly and still completed it. Lylat Wars felt more like Star Wars.acemuzzy wrote:Star Wars Rogue Squadron (GC).
Elmlea wrote:... what? Because, when you're manning check points in a civil war, if people don't check in and are presumed dead, you do what? Â You leave the checkpoint unmanned so "gamers" don't go "omg what is that I completed that checkpoint it's not fair that things are there again?" Â Or do you dispatch a new team to take over the checkpoint? Â Or when a jeep goes past and reports in that everyone's dead, you maybe ask them to stay? Reactivating checkpoints was entirely realistic and in keeping with the game's world.Carbon_Altered wrote:The only game I've ever taken back to the shop was Far Cry 2. Loved the first on the PC, my first real taste of MP. But those fucking respawning check points in 2, grrrr.
adkm wrote:LA Noir (360)
Even if they hadn't fucked up the whole naming of the Truth/Lie/Doubt buttons, the design of the interviews was really, really bad. Â It's impossible to successfully complete most interviews first time through, because Phelps actions after you select a course of action are so unpredictable. Â The collection of evidence is poorly designed. Â The handling of the cars is nightmarish. Â It really is a total pig of a game, successful because of some expensive animation. Â A turd with so much sprinkles on it, you just see an inviting pile of sprinkles, until you try to eat it.
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