Little Franklin wrote:Also for general disappointment:
Devil May Cry 4 Many things but mostly the absence of the Trickster moves from 3 made it hard for me to enjoy.
Webbins wrote:I thought the remanning of checkpoints was pushing it in FC2. Fair enough they would repopulate, but when you could level one with the grenade jeep, hightail it half a mile down the road, turn round and come back to what was essentially a reset rather than remanned checkpoint, it became tiresome. Once the novelty wore off, I just dealt with them by tearing through them without stopping.
Dark Soldier wrote:Webbins wrote:I thought the remanning of checkpoints was pushing it in FC2. Fair enough they would repopulate, but when you could level one with the grenade jeep, hightail it half a mile down the road, turn round and come back to what was essentially a reset rather than remanned checkpoint, it became tiresome. Once the novelty wore off, I just dealt with them by tearing through them without stopping.
then avoid them, that was the point of repopulating/respawning. The world was huge, moaning because you can't just bomb from a to b on the road is well gay mate, like everyone who don't like FC2. They're all well gay too innit.
Also, Bayonetta was shiiiiiite.
Unlikely wrote:I don't think I've ever played Golden Axe:Â Beast Rider.
Webbins wrote:Plus, you liked Crysis 2, now that was shite.
Edit: not you, obvs.
Webbins wrote:I thought the remanning of checkpoints was pushing it in FC2. Fair enough they would repopulate, but when you could level one with the grenade jeep, hightail it half a mile down the road, turn round and come back to what was essentially a reset rather than remanned checkpoint, it became tiresome. Once the novelty wore off, I just dealt with them by tearing through them without stopping.
acemuzzy wrote:But it's a game, not a simulation, isn't it?! Surely fun is the key, even if it isn't realistic?
Webbins wrote:Plus, you liked Crysis 2, now that was shite. Edit: not you, obvs.
adkm1979 wrote:LA Noir (360) Even if they hadn't fucked up the whole naming of the Truth/Lie/Doubt buttons, the design of the interviews was really, really bad. Â It's impossible to successfully complete most interviews first time through, because Phelps actions after you select a course of action are so unpredictable. Â The collection of evidence is poorly designed. Â The handling of the cars is nightmarish. Â It really is a total pig of a game, successful because of some expensive animation. Â A turd with so much sprinkles on it, you just see an inviting pile of sprinkles, until you try to eat it.
regmcfly wrote:I got the restaffing of check points - I just found FC2 ambling and boring. Not bad, just not for me.
Dark Soldier wrote:Also whoever says they didn't enjoy FC2, but enjoyed Bayonetta, gtfo you weeaboo mooks.
Tempy wrote:People who like brawlers more than FOS games maybe? What is you intense dislike of Bayonetta based on? Combat mechanics shit on GoW by several degrees but I enjoyed that whole series anyway. If its tonal I can understand, but I've honestly never watched a cutscene after my first play through and I must have cleared it five times since then.Dark Soldier wrote:Also whoever says they didn't enjoy FC2, but enjoyed Bayonetta, gtfo you weeaboo mooks.
Dark Soldier wrote:You were wrong about AC2 though Elm, now that is wank.
It looks like you're new here. If you want to get involved, click one of these buttons!