Brooks wrote:Elm most of the real game snobs I've hung with didn't rate it either. I am also a game snob, insofar as I am an everything snob.
Frosty wrote:Assassin's Creed 2 was great for two hours until you realised there was nothing more to it other than holding down a button and pressing forward. Combat, stealth, and the assassinations themselves were all laughably poor. Also the plot. Jesus, the plot.
Dark Soldier wrote:But it was, elm, climb this, or run there, or blend here, or fucking parkour for no actual sodding reason.
Brooks wrote:Some people. Some people liked it.
Elmlea wrote:Not at all, the first one you could pretty much traverse entire cities by holding RT+forward+A, so like every other problem with the first, they fixed that in 2. Â If you did that you'd fall about 10 times and die; you needed to adjust speeds and vary your direction much more, rather than letting the AI pick the route for you like it did in the first game. Combat was easy if you didn't pay any attention to it, but 10+ chained kills without taking a hit, using some of your extra features like sand throws, aiming for the achievements? Â Much deeper than it needed to be. I also liked the plot. Â It'd make a good HBO miniseries. Â I liked Ezio.Assassin's Creed 2 was great for two hours until you realised there was nothing more to it other than holding down a button and pressing forward. Combat, stealth, and the assassinations themselves were all laughably poor. Also the plot. Jesus, the plot.
Dark Soldier wrote:No.
Dark Soldier wrote:Also in GoW there re some moves which require more input than triangle or X, thats too much depth imo.
Elmlea wrote:Dark Soldier wrote:No.
hylian_elf wrote:Then of course you wouldn't enjoy Bayonetta! It's way too complicated for you. Requires more thought and dexterity than you like I imagine. It's not shit, it's just not your type of game.Dark Soldier wrote:Also in GoW there re some moves which require more input than triangle or X, thats too much depth imo.
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