retroking1981 wrote:Sounds just like the original release.
hunk wrote:Sounds a lot like the og re3 reception. Which is fair from what I played from the demo.
Dark Soldier wrote:Ripe for a yarr, this.
regmcfly wrote:Dark Soldier wrote:Ripe for a yarr, this.
Yo if you get one sort a reg out pls
digi wrote:It's not, there's no decision making thing in. (a major part of resi3 that made it worth playing thru multiple times for diffrent outcomes and endings) It's only 5 hours long. Nemesis is a scripted boss that turns up instead of being totally random. Should have been a dlc for resi 2.retroking1981 wrote:Sounds just like the original release.
ChopperByrne wrote:digi wrote:It's not, there's no decision making thing in. (a major part of resi3 that made it worth playing thru multiple times for diffrent outcomes and endings) It's only 5 hours long. Nemesis is a scripted boss that turns up instead of being totally random. Should have been a dlc for resi 2.retroking1981 wrote:Sounds just like the original release.
Nemesis was always a scripted encounter.
Could show up in different locations depending on your actions, or where you went first, but if you do the same things every time, you'll get the same Nemesis encounters every time.
LivDiv wrote:I want them to do Dino Crisis next.
digi wrote:Nope, it had about 5 or so diffrent places were you could make decisions from a choice of 2 each time, each one affected what happens next and changed the choices you could make later including the ending.
After the initial encounter with nemesis he could show up anywere but always at the decision points too.
Tempy wrote:Just wait for the Fit Girl repack, won't be long.
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