nick_md wrote:I did some work on HOTD:Overkill, decent game. Have the TOTD version too but that sadly lacks local 2p afaik.
retroking1981 wrote:I can see that point of view. The Saturns strengths are clear now and much like the best 16Bit output it's arguably aged better than the early 3D stuff. Knowing what I know now though I'd still have ignored it for PS and N64, the excitement at that 3D evolution was very real. Wrong console at the wrong time, Mega CD/32X and the East West divide at Sega were it's problems. In hindsight it never stood a chance.
optimark_prime wrote:How on earth the final level of Overkill got past the censors, I’ll never know! Wonderful game.I did some work on HOTD:Overkill, decent game. Have the TOTD version too but that sadly lacks local 2p afaik.
davyK wrote:optimark_prime wrote:How on earth the final level of Overkill got past the censors, I’ll never know! Wonderful game.I did some work on HOTD:Overkill, decent game. Have the TOTD version too but that sadly lacks local 2p afaik.
I really got into Overkill.
I've bought 2 of the Buckshot pump action shotgun wii remote shells - playing with that - it's really hard not to have a stupid wide grin on your face. First time I used the Buckshot I blew away my high scores. Tremendous entertainment.
I bought a 2nd copy of the game - a special edition with 2 hand cannons. Beating Director's Cut mode unlocks dual wield mode - with those hand cannons it is so much fun I feel guilty. You don't score well with combos though as it's just too damn tempting to blast away alternating triggers.
davyK wrote:
In terms of my gaming tastes, Saturn wins that gen - but I can why its library couldn't have won back then. It was the same with Dreamcast sadly.
optimark_prime wrote:I bought the Bang Bang Box edition (or whatever it was called) which came with two magnums and a comic.
zonipoi wrote:The Saturn controller arrived today and it really is great, can't think of a better d-pad. Tried Sega Rally and the console does work which is nice and the game is great too. Hope I get more games next week.
Eric wrote:Still on my wanted list. I saw it for £30 on ebay and should have committed, instead I faffed about and missed out and now its a £60+ game (caveat that the Jpn game goes for peanuts)
Escape wrote:I miss old Sony
davyK wrote:I was caught up in the hype for 3D too - though I wasn't completely swept away by it. My first console that generation was N64 - sold entirely on Mario 64 - though with the added spice of updates for Mario Kart , F-Zero and Pilotwings. I waited for all 3 consoles to come out though I will admit I was a bit of a Nintard back then. But I wasn't all that impressed by what I saw in the PS and Saturn demo pods - they only strengthend my will to hold out for what Nintendo had in store and M64 blew everything away when it appeared. Thing with N64 was while its big games were great they didn't scratch my arcade experience itch. I wanted to play good arcade racing games and shooters. And that's why my 2nd console that gen was Saturn. I picked up one for dirt cheap pre-owned and I can remember the games I got with it....Sega Rally, Darius Gaiden and Loaded. Sega Rally and Darius Gaiden were exactly what I was looking for. Loaded left me cold though - offloaded that but I bought up a pile of PAL Saturn games going for a song at the time. PS came later - sold to me on the strength of unusual games such as Parrapa The Rapper but also the retro compilations from the likes of Capcom and Namco. I never really bought into the typical PS adventure game with narrative led play but I amassed a decent library of quirky and older school games for it. In terms of my gaming tastes, Saturn wins that gen - but I can why its library couldn't have won back then. It was the same with Dreamcast sadly.retroking1981 wrote:I can see that point of view. The Saturns strengths are clear now and much like the best 16Bit output it's arguably aged better than the early 3D stuff. Knowing what I know now though I'd still have ignored it for PS and N64, the excitement at that 3D evolution was very real. Wrong console at the wrong time, Mega CD/32X and the East West divide at Sega were it's problems. In hindsight it never stood a chance.
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