JonB wrote:Blazing Chrome. It's good at what it's doing, which is recreating a 16-bit Contra homage. Good level design, challenge, bosses etc. Doesn't quite have the imagination of its inspiration though, at least not so far. It could do with mixing things up a bit, or upping the scale more.
Bob wrote:Would you recommend it for a beginner ?
*edit the scorecer build on dark souls how’s the switch conversion?
Moot_Geeza wrote:I thought controls were a bit off in Rime, not by much but enough to annoy slightly in places. Often to do with shifting perspectives and climbing things iirc. Good game though.
Tempy wrote:Moot_Geeza wrote:I thought controls were a bit off in Rime, not by much but enough to annoy slightly in places. Often to do with shifting perspectives and climbing things iirc. Good game though.
Camera keeps swinging and lurching just over where I want it to be and it’s very unsatisfying.
I’d argue no but I don’t want to upset you further so let’s say yesPaul the sparky wrote:Controls and camera are interlinked though, right? Like you use one to move in relation to the other?
Bob wrote:I’d argue no but I don’t want to upset you further so let’s say yesPaul the sparky wrote:Controls and camera are interlinked though, right? Like you use one to move in relation to the other?
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