Facewon wrote:b0r1s wrote:For example the relic that gives you artefact on turn one combined with the experiment relic that gives you +3 strength in the first turn doesn’t remove as the first relic keeps it active for the rest of combat. Unless another debuff hits you before the end of the turn.
That combo was the gateway drug for me.
Frosty wrote:Holy shit. I'm 50 hours in and never realised this was a possible combo. Didn't even cross my mind that they counted as debuffsFacewon wrote:That combo was the gateway drug for me.b0r1s wrote:For example the relic that gives you artefact on turn one combined with the experiment relic that gives you +3 strength in the first turn doesn’t remove as the first relic keeps it active for the rest of combat. Unless another debuff hits you before the end of the turn.
nick_md wrote:When folks say artifacts here, what do you mean? I thought they were like protection against debuffs or something?
equinox_code wrote:It also works for potions. So the gain +5 strength/defense until the end of the turn potion becomes gain +5 strength/defense until the end of the fight.
It doesn’t work on blasphemy
Fuck! I didn't realise it worked on potions.equinox_code wrote:It also works for potions. So the gain +5 strength/defense until the end of the turn potion becomes gain +5 strength/defense until the end of the fight.
It doesn’t work on blasphemy
Facewon wrote:When are we doing the snecko eye is a great relic, don't be a noob convo for these guys.
Dark Soldier wrote:Well it is, isn't it. Near enough a win everytime you get it unless it's end of Act 2 and you've been building low cost decks.Facewon wrote:When are we doing the snecko eye is a great relic, don't be a noob convo for these guys.
Dogfingers wrote:Speaking of relics, prior to the last month or so I never took the coffee dripper, however there are some worthy combo's. Iron clad with reaper, Meat on the bones, the feather, shop ticket thing all make this viable. Also just wondering, how often do you choose the random boss relic at the start? The only character I never do this with is the defect (lightning orb are too good early on for good damage), otherwise I find it a reasonable choice.
Frosty wrote:I swap every time I get the option as it can make for some really fun runs. Does anyone ever use grand finale? It's so specific that I've never even played one
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