Yeah and sometimes it's someone you forged an alliance with and then you engage them in combat without really wanting to and they never forgive you and end up being the catalyst for the destruction of your entire civilisation isn't that right BUCK SEXINGTON.Carbon_Altered wrote:So say you send a fleet to a star and on the way you see that an enemy beat you to it, is there a away to jump away before your fleet engages in battle? Or once you select a course, that is it?
Hang on, if there is more then one way point you can change it but not each individual jump once it's started.Carbon_Altered wrote:So no setting of additional waypoints so that the carrier doesn't hang around?
Ouch.
tigerswiftly wrote:I've only just figured out what the Quick Upgrade function does. Very useful. Think of all the time I could have saved!!!
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