Ali wrote:PS3, anytime. But I guess you'll be 360? We did well last night Davie. Think we won most matches despite having fewer kills. They seem to forget that winning is related to actually taking flags!
Mod74 wrote:360 yes.
Yes, it is very wrong. You're rewarding EAs bad behaviour. In BF4 you'll be buying each gun individually for 800msp.pabloamigo wrote:I will try and get on at some point this week. Is it wrong to admit that I'm tempted to get Premium? Especially if I can lay my hands on some cheap Moon Beans.360 yes.
pabloamigo wrote:I will try and get on at some point this week. Is it wrong to admit that I'm tempted to get Premium? Especially if I can lay my hands on some cheap Moon Beans.360 yes.
Several new vehicles are featured in the expansion, including new tank destroyers, an AC-130 gunship, ATVs, and mobile artillery.
Taking over a specific base grants the controlling team access to an AC-130 gunship. The gunship travels on a fixed circular path around the bases and it has four seats -- two for shooting 125mm cannons at the ground and two anti-air turrets for defending its airspace.
Though only four people can man the AC-130 at once, other soldiers can use it as a mobile parachute spawn point.
The AC-130 is also a great position to spot and mark enemies for your teammates.
If your team controls the AC-130, the smart strategy is to have all patrolling the aircraft defend it from oncoming attacks so it can continue its forceful barrage.
The AC-130 is heavily armored, but it cannot be repaired by engineers. This means ground forces can bring it down with concentrated fire.
The tank destroyers are lighter and more limber than the tanks included in the base game. They still pack a punch, but are much more vulnerable than the conventional tanks.
Over 20 upgrades are available for the new vehicles, but there is no new infantry weaponry.
Armored Kill also has a new Tank Superiority mode, but DICE wouldn't go into specifics just yet.
You should spawn on a squad member near a hot zone or to jump into a vehicle. Given the large size of the map, hiking from your home base to a flag point takes a while.
The maps are large enough that you can employ new team tactics like positioning your mobile artillery on the ridge and shelling any troops approaching a hotly contested flag capture point from a long range.
Paul the sparky wrote:Me and Webbins almost had a Brink reunion party the other day, but Webbins had to eat his tea and I got stuck dressing up my charachter so I didn't actually find out if it's playable now.
Kow wrote:There must be some multiplayer shooty type game we could all get on board and recreate team awesome. What is this Monday Night Combat thing?
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