MattyJ wrote:I'm going day one this time. I've got the 4k TV, I can play all my existing games... I'm jumping in
GooberTheHat wrote:It's just Microsoft saying their in house games will be Microsoft platform exclusive, rather than Xbox SX exclusive isn't it? I don't really see a problem with that.
Bob wrote:It makes the series x sound like a souped bone though rather than a fresh new console no?
Paul the sparky wrote:The games already scale between PC, X and OG Bone don't they? Why is adding another system at the top end of that scale, probably between PC and X, a problem?
Bob wrote:I can't see it making any sense from a business point of view either..
Presumably they'll reduce the price of the x at some point but say the series x drops at £399 at launch.
Hey guys here's a brand new console and here's some brand new games you can play on the console you already own!
Brilliant! Where do I sign? not.
GurtTractor wrote:Paul the sparky wrote:The games already scale between PC, X and OG Bone don't they? Why is adding another system at the top end of that scale, probably between PC and X, a problem?
In terms of graphics scalability isn't much of a problem, they just raise or lower resolution and optimise other graphics settings until it's playable.
It's the vast difference in CPU horsepower that will chuck a spanner in the works, it's much harder or even impossible to get new complex large game worlds and the interactions within to fit into the available throughput of an older processor. At some point you have to cut so much back that it's not the same game anymore, it could affect the scope and complexity of games we see getting development for the next few years. In fact I wonder if this has taken some devs by surprise, and are now facing having to cut back on stuff to make it work reasonably on the old machines.
There's a big difference in the storage speed too, the new machines will make use of SSDs that are many times faster than the old HDDs, and from the sounds of it they'll be used to cache stuff and speed up loading. I've noticed some performance differences running some quite new games on PC between different SSDs and a HDD, faster storage allows devs to utilise it for streaming content in smoothly, so I wonder if that might also be something that won't be fully utilised for a few years.
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