retroking1981 wrote:Blue Swirl wrote:retroking1981 wrote:N64s lack of an arcade fighter in an era when they meant so much damaged it quite significantly in Japan.
Thought it was more to do with lack of Final Fantasy, and Japan being slower to take to 3D games than the West?
The FF blow was a few years into the gen, I was referring more to the early years when Tekken and VF were the huge games on PS/Sat.
retroking1981 wrote:What's Tokyo Disney Sea?
Moot_Geeza wrote:Where's Kururin Paradise??
Moot_Geeza wrote:I had Metal Head. It's hideous now, one of the stages runs at maybe 4fps, but at the time texture mapping was the most important thing in my world. Was a good example of a team at least trying to do something to warrant the add-on.
regmcfly wrote:Correct. Speaking of other things that are correct, been arsing around this evening with my GBA collection, as the return to Samus on 3DS reminded me how much I adore Fusion and Zero. Here's my collection. Really want a Twisted, but they've been hen's teeth in Japan.
Escape wrote:Moot_Geeza wrote:I had Metal Head. It's hideous now, one of the stages runs at maybe 4fps, but at the time texture mapping was the most important thing in my world. Was a good example of a team at least trying to do something to warrant the add-on.
Escape wrote:
davyK wrote:Both arguments against in my book.
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