Ali wrote:I'd be amazed if anyone bothers platinuming (sp?) it. In fact, there are parts I can't imagine being possible. There's a bronze trophy for shooting two blokes before a building falls on them. Problem is, they don't appear until you get off a bus. And the building immediately falls on them. And they're 100 virtual metres away. Just stupid. The ending is bloody rubbish as well, after all the build up. And the plot is so shot full of inconsistencies and seems to be in no particular order either. "The nukes are in Paris and New York", he tells me on the second last level. I know, I did the Paris level 4 months ago when I last wanted to torture myself playing this crap. What makes it more frustrating is that Medal Of Honor had such a great campaign. Could they not at least have asked Danger Close to have a look at this, laugh hysterically at it's awfulness and then change it completely? Or just go back to Haggard, Sarge, Preston and Sweetwater? Bad Company, for all its faults, was hilarious. And the sequel, despite them trying to be serious, was still laugh out loud in places.
I_R wrote:Dead Island - Not sure if we'd left this too long before going back, but the final section felt really weak. Dullest area by far, the NPC's have zero character and the plot falls apart badly. Pity really, because it was working pretty well as a daft romp before that stage.
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