Kow wrote:Is it a 30 minute timed thing like the last one?
Tempy wrote:6 did it, like I just said!
Anyway, I guess I just disagree here, I think you need to limit something in Survival Horror and movement is the most obvious one because it is a constant you can keep through the entire game.
Moot_Geeza wrote:6 did but it was rounded on for being a bit bobbins by a chunk of the fanbase iirc. Plus it didn't really, it just added a spot of dodging to an existing template I thought (haven't played it myself so perhaps that one was an overhaul rather than a rejig)? I'm just musing and you could very well be right with the restrictions thing, but I think there's scope for a survival horror that removes them. Edit: The Resi reboots could well be the wrong games to try something like with that though. As I say I'm coming at this from the perspective of a half fan of the series so it wouldn't bother me if they bodged it.Tempy wrote:6 did it, like I just said! Anyway, I guess I just disagree here, I think you need to limit something in Survival Horror and movement is the most obvious one because it is a constant you can keep through the entire game.
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