Tempy wrote:I think a lot of them are quite cheap at least? Stuff like Sands of Time can be annoying to shift, but the cards you create are cheap and they exhaust. Possibly too slow later in the game, but has been what my deck falls into quite quickly as retain and eruption combos make mincemeat out of Act 1 elites so far.
hylian_elf wrote:I’ve had a few bad Asc6 runs but currently on my way to Time Eater with Dead branch and lots of strength building cards. Have a few exhaust/draw with extra energy type cards too. Fingers crossed I don’t fuck this up.
b0r1s wrote:How did it go?hylian_elf wrote:I’ve had a few bad Asc6 runs but currently on my way to Time Eater with Dead branch and lots of strength building cards. Have a few exhaust/draw with extra energy type cards too. Fingers crossed I don’t fuck this up.
LivDiv wrote:As always I'm not as experienced on this as some of you guys.
Something I have noticed though.
Act 2 base enemy encounters are harder than act 1 or 3. Act 1 are generally quite simple, act 3 can be complex but if you cant beat them it is generally because act 1 and 2 havent gone well.
hylian_elf wrote:Aw man. Time Eater fucked me. Or at least I fucked up one of my turns anyway. That 12 card timer was a bummer. So close.b0r1s wrote:How did it go?hylian_elf wrote:I’ve had a few bad Asc6 runs but currently on my way to Time Eater with Dead branch and lots of strength building cards. Have a few exhaust/draw with extra energy type cards too. Fingers crossed I don’t fuck this up.
It looks like you're new here. If you want to get involved, click one of these buttons!