Verecocha wrote:Holy shit...I don’t know what to do here. Do I side with the...don’t wanna be in great terms with a Corpo but fuck me nobody sets me up.Spoiler:
...and yet, despite the j ank, I'm still finding it to be one of my favourite games of all time.Paul the sparky wrote:Sums the game up for me. Broken promises, wasted potential and a big anticlimax
mistercrayon wrote:This is why it’s best to go in dark.
mistercrayon wrote:Yeah it was a weird situation.
Spoiler:
regmcfly wrote:mistercrayon wrote:Yeah it was a weird situation.
Spoiler:
It's the diamond narrative structure. I bet it was absolutely designed that way to keep things reined in. Game presents same illusion of carving one's own narrative that The Walking Dead did a decade ago.
mistercrayon wrote:regmcfly wrote:mistercrayon wrote:Yeah it was a weird situation.
Spoiler:
It's the diamond narrative structure. I bet it was absolutely designed that way to keep things reined in. Game presents same illusion of carving one's own narrative that The Walking Dead did a decade ago.
It was more that the two factions don’t show up again. The set up for theis pretty heavy - it’s own braindance investigation, a whole area and so on. I suspect there was more in advance.Spoiler:
Personally I’m not really bothered about this illusion of choice. I see it as a problem if you scratch at it but if you play it as a one and done and do it instinctively then the illusion holds. It only really has to sustain itself that much for me because, much like in real life, you shouldn’t be able to see what the alternative choice looks like.
g.man wrote:...and yet, despite the j ank, I'm still finding it to be one of my favourite games of all time.Paul the sparky wrote:Sums the game up for me. Broken promises, wasted potential and a big anticlimax
regmcfly wrote:Verecocha wrote:Holy shit...I don’t know what to do here. Do I side with the...don’t wanna be in great terms with a Corpo but fuck me nobody sets me up.Spoiler:
It doesn't matter becauseSpoiler:
Yeah, I'm not suggesting for a minute that you're wrong, but it maybe helps me that I'm not an RPG guy, have never played a CDPR game, and didn't really know much about the game other than the setting and a few brief gameplay videos. Only expectations for me were that I really liked the look of the world they were creating.Paul the sparky wrote:Ignoring the jank (I'm a seasoned veteran of turning a blind eye to stuff like you hovering alongside our chopper instead of riding inside it in Ghost Recon etc. so that's not too much of an issue for me), it's still not what they were suggesting it was going to be and I can't see past that
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