voices wrote:I'd go with more sections with no grass. Not sure where I heard/read it, but I think having two distinct textures is a good idea for bases (so like, mud and rock, or rock and grass, or tile and grating - that kind of thing).
voices wrote:I can't see those pictures Rouj - on either phone or pc (so I don't think it's me). Nice Keeper Tempy. It's a really fantastic model, full of expression. The first picture really brings out the character of the model. Love the eyes.
voices wrote:I think you've painted his lower eyelid instead of his eye. GW have a habit of making their space marine eyes absolutely tiny, so it's understandable. I legit use a magnifying headset to paint them as I can't see them otherwise.
equinox_code wrote:I just got the notification for my tag here. 3 days late sadly and the images won't load! thread really punishes my internet pipes
This was definitely in the region of 20-25 hours, I had the week off so was able to paint a lot more than normal!voices wrote:Haha, one week seems pretty fast to me. I was guessing around 20 hours for the modelling and painting.
equinox_code wrote:the skull detail is embossed on the model, or you just added that in?
Tempy wrote:I always rush my paint jobs. Bad habit. I did the Keeper in about 3 days.
Tempy wrote:Zoom zoom Don't stare too hard at the details
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