It's funny how that was the bit of COD4 that everyone loved at the time, but there's been almost no attempt to replicate it. It's like they've got a lot of fifteen year old boys wired up in a lab and the results came back - too slow.three1ne wrote:My main gripe is how every game is now a global war, mass destruction, levels tearing through evacuated towns. For a few years now these games have been nothing but map packs. Instead of focusing on including the newest military gun, how about focus on some compelling dynamic AI that focuses on team work. How about close quarter levels? NOthing has come close to the atmosphere and suspense of All Ghillied Up. That was 5 years ago.
Mod74 wrote:The people moaning, do you actually like military shooters and want something new within the genre and don't feel this is it, or are you just moaning because it's a military shooter?
pantyfire wrote:Dare I say 'gritty' and not bombastic.
pantyfire wrote:I am not articulating myself well enough here. I am not after realism as such I.e. 1 shot you are dead etc... I am after compelling gameplay and a sense of achievement from believable level design and goals. The game that springs immediately to mind as some kind of reference is the original SWAT on PC. The first level had you assaulting a ordinary suburban house to capture some dude. Nowadays you would drop from choppers into the garden take the guy out, then a tank would crash thru the wall and you would escape in a chopper (that will obviously get shot down by a RPG) while you minigun the fuck out of the neighbourhood. All this would end up with you eventually calling in a massive airstrike on a bunch of hind helicopters and a cutscene with some gravelly voiced commander telling you that 'the nukes' have been stolen by some arms dealer in inranstanbanastad who is goin to do something baaaad. The problem with upping the threat 'game' is that eventually there is no where left for you to go.
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