Elmlea wrote:Might start with that book
Diluted Dante wrote:AI could be useful for creating ideas for long running things based on established lore. Of course you can do that now by having a human that knows about the thing. Do we reckon Paramount would pick Chat GPT or Jonathan Frakes?
SpaceGazelle wrote:You should, it's perfect for beginners, but don't be thinking about LLMs just yet. You'll do the hello world of deep learning which is the mnist dataset. Start with that and work your way up!Elmlea wrote:Might start with that book
b0r1s wrote:Out of interest are you on the free version Gav? It’s much “dumber” than the paid for version.
equinox_code wrote:I have an idea for a game which would make good use of AI. Think it could be workable and pretty cool. Keep meaning to post about it in case anyone would want to collaborate.
Diluted Dante wrote:Do we reckon Paramount would pick Chat GPT or Jonathan Frakes?
SpaceGazelle wrote:PM me the idea. I'm not saying I'll help work on it but I can maybe advise on how to go about it.equinox_code wrote:I have an idea for a game which would make good use of AI. Think it could be workable and pretty cool. Keep meaning to post about it in case anyone would want to collaborate.
SpaceGazelle wrote:@Elm Just download Anaconda and use the default Jupyter Notebook at first. There are not many lines of code when you're building AI, at least at first. The frameworks like Keras do all the heavy lifting for you so you don't need all the stuff that comes with modern IDEs. You'll see as you go through the book. The author actually just uses the python shell direct and does it line by line. Use Jupyter though. You'll want to play around with the data and this is best done by partitioning code. You can run segments of code individually or all at once. The fully featured bit is Keras itself, not the IDE. You can get a model built with just a few lines of code so no need for anything fancy, it'll only hinder. Python Crash Course book is ideal and fast to brush up. Revise the basic data types again and have a look at classes and OOP. Classes are useful to understand libraries you'll be importing and what is and isn't part of the core language.
Elmlea wrote:Will do, I'm happy with pip but I like the full featured things, so will give Anaconda a wobble.
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