AndCallMeCharlie wrote:Fine post Davy. Beating the decks is somewhat exciting (got the penultimate pack today, after 3 weeks of trying) but it's not what makes the game special. I am aware of PC Building Simulator but haven't played it, it comes to mind as a comparison because that's what makes Balatro interesting and somewhat unique - it's the building of a points machine and the number of micro decisions to achieve that which is the joy. StS had this somewhat but, as far as I remember, not quite as many routes. The genius of Balatro is the intersections: planet, tarot and enhanced cards, coupons, chips, multipliers, discards, deck size, hand size and money. Use these tools to build a machine and then decide how to tweak the machine as opportunities arise.
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