JonB wrote:Try some poststructuralism, where the subject is merely an 'effect' of language.
Anyway, Charlie Brooker's also written about women in games this week: doesn't say anything especially interesting, but is kinda amusing.
http://www.guardian.co.uk/commentisfree/2012/jun/17/sometimes-hard-woman-made-pixels
Why must male characters in romance novels be nearly always female fantasies?
Brooks wrote:Again, it's a power issue: Who/what is defining the constituents of "sexy".
Brooks wrote:Again, it's a power issue: Who/what is defining the constituents of "sexy".
Tempy wrote:Also I really don't think games reflect society.
If she's completely one-dimensional, it seems like the only reason she's female is to see her nekkid in the end.Mouldywarp wrote:I think Samus is a brilliant female protagonist. She is completely 1-dimensional
You're missing a few points here. Â The man being the tool is an issue, the woman being the goal is an issue, the fact that we apply such ingrained sexism unthinkingly is an issue and is 'so bad'.Mouldywarp wrote:I have a similar attitude to the "Hero" rescues "Damsel". Neither of these things are representative of real characters and therefore of real human beings. "Hero" is shorthand for "Player controlled device" and Damsel is shorthand for "Thing that signifies success". It could be a ball and a goal. Hero and Damsel were probably chosen unthinkingly out of tradition which I don't think is so bad, although I would be happy to play a game with reverse gender roles.
Unfortunately it would.  I could see a backlash to making someone rubbish at traditional  character skill sets a woman.revelthedog wrote:A more interesting game (which was said on the Watch Dogs Thread) would be to have the person sneak around without a gun. Or with a gun and a rubbish aim. Doesn't have to be a man or a woman then..  Wouldn't really matter.
The problem isn't the realism, the problem is the inherent sexism. Â Big shoulders implies strong, therefore able to achieve things. Â Tits are just a wipe-clean surface to splodge on. Â They are decoration, designed to highlight that women are more for decoration than achieving anything.RamSteelwood wrote:i do find the argument about portraying 'real women' in games a bit silly...because there are no 'real men' portrayed either... yeah, so her tits are maybe too big to be realistic, but no one complains much that male protagonist B has shoulders that are too broad...
With the greatest of respect to your wife, and at risk of negating anything I've said above, I'm tired of hearing this kind of thing. I don't want to start going off-topic, but there's a fine line between addressing harmful stereotypes and wrapping the world in cotton wool.revelthedog wrote:She deals with victims of violence as part of her job, and therefore found the Pub Scene at the beginning of Unchartered 3 to be a bit much.
Where do we stand on not respecting any older tubby manager regardless of gender?Tempy wrote:@Fenton: Yes, also see: respecting slighly older tubby male manager vs. not respecting slighlty older tubby female manager.
I think you'll find that water is sticky, and things that water is stuck to are wet, but otherwise carry on.Facewon wrote:Water is still wet.
Hello. Â I shave my sack and trim everything else short. Â I do it for the same reason I like woman to keep their pubic hair neatly trimmed: less hairy areas are easier to clean, keep clean, and short hairs are less likely to end up irritating the back of your throat. Â I also used to shave my chest, back and (this'll get a reaction, I'm sure) armpits.Bollockoff wrote:Who here actually shaves their body hair?
The idea that only women can have legitimate issues with sexism in videogames is sexist.  I've not seen anyone putting words into women's mouths, just voicing their own valid opinions.  Trust the man with the feminist fiancée to roll that one out. Âregmcfly wrote:Inception meme holds up remarkably well. Good to see all the actual females posting here rather than men putting words in mouths.
As an aside, Germaine Greer prefers the word 'cunt' to the word 'vagina', since 'vagina' shares it's etymology with a sheath for a sword or dagger.Mod74 wrote:I'm not sure Ms Moran would approve of your use of the word cunt, by the by.
One or two decent female characters doesn't necessarily make up for the rest, though.Mod74 wrote:Oooooh...who's missing from that line up of Disney misogyny? Oh that's right, Pocahontas. A story that re-wrote historical facts to make her a stronger. braver character.
Mod74 wrote:Tempy wrote:Also I really don't think games reflect society.
But they have to. They're made by members of society with ideas of what "things" should be.
Obviously "society" is a very broad thing and you can find a million ideas of what "sexy" is, but they're all copied from the real world.
No, and I'm not sure they should really.One or two decent female characters doesn't necessarily make up for the rest, though.
Tempy wrote:Because games are made for young men so will be full of things that sell to young men? Finding women sexy isn't a bad thing, at all. The issue is reducing a woman to just that, which is what plenty of games and films do.
Mod74 wrote:Tempy wrote:Because games are made for young men so will be full of things that sell to young men? Finding women sexy isn't a bad thing, at all. The issue is reducing a woman to just that, which is what plenty of games and films do.
Well that's just a poor story writing one-dimensional character problem. I'm not sure it's a gender one.
The problem is, though, that the Disney Princesses are being pushed to little girls to this day. Â We haven't really moved on at all.Mod74 wrote:We've moved on, those pieces are of their time. Modern pieces are more enlightened and reflect modern ideas/morals.
adkm1979 wrote:The problem is, though, that the Disney Princesses are being pushed to little girls to this day. Â We haven't really moved on at all. (As an aside, I'm baffled that you haven't changed your tastes since you were 13. Â Slightly creeped out by the idea, actually...)We've moved on, those pieces are of their time. Modern pieces are more enlightened and reflect modern ideas/morals.
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