LazyGunn wrote:i'd imagine the HD kit wont be much more, or any more possibly, and they'll just stop making the older one. something new to waste taxpayers money on \o/
LazyGunn wrote:Oh, yeah, got SotC working, is was a complete pain in the butt but an education, apparently the ps2 didn't have a 'z' in the generally understood sense so making stereo images for it was very hard, but i found a suitable plugin for psxe2 and with a lot of faff it worked! And very nice it looked too, obv no headtracking but all those big things looked very big
AJ wrote:Colour me surprised it worked, I was half convinced all the bloom and stuff they did would have screwed it up. Nice to know it does, though; that's definitely a reason I'd consider getting one eventually.LazyGunn wrote:Oh, yeah, got SotC working, is was a complete pain in the butt but an education, apparently the ps2 didn't have a 'z' in the generally understood sense so making stereo images for it was very hard, but i found a suitable plugin for psxe2 and with a lot of faff it worked! And very nice it looked too, obv no headtracking but all those big things looked very big
Mod74 wrote:
LazyGunn wrote:http://www.engadget.com/2013/10/18/oculus-rift-john-carmack-interview/ You da man, Carmack. Although I just predicted a consumer price bump
It's an accelerated time of day, you might be ably to make it real time though, not sure. But no, you don't go super fast. It's actually pretty great.AJ wrote:I've never understood how those things work. Do you go super fast, or does it actually take hours and hours to finish a route?
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