Bob wrote:Tempy wrote:There are a handful of missions where it falls apart, don't hesitate to use a guide for them.
I got as far as the mission
Spoiler:
Liveinadive wrote:The glowing lights on the armour are colour coded for health iirc.
Not always easy to see mid insanity though.
Liveinadive wrote:Triple dipped GTAV, no regrets.
AJ wrote:Liveinadive wrote:The glowing lights on the armour are colour coded for health iirc.
Not always easy to see mid insanity though.
Ooh, doesn't it go into slow motion when you're low on health?
indigoDos wrote:It's wonderful on Vita. All the user-input methods work so well and peering into charming little world on a handheld places it up there with my fave experiences on the system. For me it lost some of its charms in the transition to Ps4 and the T.V. screen despite MM trying their best to naturalise it on the new platform.
Moot_Geeza wrote:Tearaway on Vita. I'd previously tried the PS4 game on plus, which felt pretty mediocre (admittedly I only gave it half an hour). It's a Vita game I'd always fancied up to the point where Unfolded ruined any expectations, but I installed it anyway because I've got nothing left to play on the train. I'm shocked by how good it is, brilliant stuff so far.
AndCallMeCharlie wrote:Playing football, tactics and glory - interesting turn based football game
hylian_elf wrote:Hope we don’t have to wait too long.
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