Syph79 wrote:I suppose it's the service part that's key. What defines the service?
No but they are for later versions of the game. Base SF4 had, like, 5 costume packs and that was it. Pretty sure you couldn't upgrade to Super...?Yossarian wrote:I'm sitting in front of my Bone at home and I count over 50 add-ons. Were they all free or something?
regmcfly wrote:Yes, but sfiv comparatively had far less. What about sfv where you can (theoretically lol) earn the costumes without paying? Is that not just grinding?
tigerswiftly wrote:No but they are for later versions of the game. Base SF4 had, like, 5 costume packs and that was it. Pretty sure you couldn't upgrade to Super...?Yossarian wrote:I'm sitting in front of my Bone at home and I count over 50 add-ons. Were they all free or something?
tigerswiftly wrote:Exactly.
Not that SSF4 is a service either, mind.
Yossarian wrote:tigerswiftly wrote:Exactly.
Not that SSF4 is a service either, mind.
There are over 50 add-ons that you can pay real money for. That's more than most games we'd consider services, I don't think Destiny ever reached that number (although I could be wrong on that).
Yossarian wrote:Okay, I could only recall the emotes. Fair play.
Although I still think that any game with 50 add-ons will qualify.
Edit: Reg.
Yossarian wrote:I suppose it's how you define it to an extent. I'd agree that a season pass for a couple of pieces of DLC doesn't count, but costume packs are exactly how Team Fortress makes its money, surely that does?
It looks like you're new here. If you want to get involved, click one of these buttons!