Thank you kindly. I'm rocking the thief at the moment as I like the flame buffs I'm getting from the mage. Magic users seem to be a must have in the party, so i'm running with a fighter, archer and mage which seems to be working out well. I'm willing to give this one some time, as it looks decent enough and the chat from the pawns is novel and fun.Paul the sparky wrote:Your inventory is sorted into sections but it's not really clear. Crafting items seem to be scattered throughout, but it goes in order of healing items, consumables like spell books, weapons and armour, upgrade materials. I'm going off memory so this is probably a bit wonky and I'll have missed stuff, but if you have a scroll through you'll see what I mean and start to get a feel for it. To keep weight limits under control, craft everything you can and sell the excess. If you have a mage with you healing potions aren't really worth carrying around, so I sell those too. Dump the rest into the stash at the inn, their inventories link up and are accessable from shops when enhancing gear so you don't need to carry upgrade materials around. Target lock is for the weak, it's not needed in Monster Hunter and it's not needed here. What are you playing as by the way? I found the fighter to be gash and switched from it as soon as I'd unlocked the decent passive abilities. It's a great pick for your pawn though as they can attract all the aggro and let you fight one on one most of the time
Paul the sparky wrote:I've not been able to get on in ages. I'm still trying to find a legal way into bhattal or whatever it's called. I thought I had sussed it only to be given a scavenger quest by a book ponce wizard. Presumably it's locked behind story missions but I've still not progressed that. I've got a port crystal in my sky rocket so I'm going to go the long way around again and then it won't be an issue. Saw the sphinx, dropped my arse and left without starting the quest as I'd only just changed vocation and had base gear so if it went pear shaped I didn't fancy my chances. Another pawn has got the plague. I'm not sure how they get it or even what the drawback is, she's still acting normally except for the odd power trip voice line. Weird. I'll hopefully get on tonight and continue the adventure
I felt the same about archer. Not fun at all.Kow wrote:I went for an archer and maybe it's because of that but I really don't like the combat. It just seems to be hitting the shoot button and occasionally holding a shoulder button at the same time and seeing what gets hit. Maybe it's coming from the Souls games but I expected more precision but it just seems a scrum and hoping you hit something. To me, it also seems very ugly and jerky and generally aesthetically unpleasant. I'll keep at it though.
Paul the sparky wrote:Farkinell, my main pawn has the lurgi now. What do I do?
Blocks100 wrote:Ploughed many a hour into it as a Thief, but I'm finding it to be too button-mashy now. Was tempted to go Archer (not rogue!) but although I've got plenty of Discipline in the bank to spend on skills, I'm level 25+ now, so I' assume switching classes and having to level up to unlock the ability to purchase Archer skills would be a bit of a ball-ache.
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